The sofa data with 3.03 mm point distance has been uploaded to SHINING3D Cloud. Feel free to check it out and share your thoughts with us!
That would be a great usecase for me. But one question, what is the resolution of that texture file for that sofa?
Hi KRSRK
Thank you very much for your attention to VEGA!![]()
I believe you already know that VEGA is equipped with an unprecedented 48 MP texture camera, which gives VEGA infinite possibilities for the ultimate presentation of colors.
Of course, the final output of this effect depends on the specific scanning object. Due to the fact that coloring data with a 3D scanner is a dynamic fusion process rather than a simple 2D photography mode, the final color pixel output also depends on factors such as the 3D features of the specific sample. So you found that when scanning large objects, the color resolution is very high, while when scanning small samples, the resolution dynamically decreases, which is also to better control the size of the entire 3D file. ![]()
Whatβs more, I can also reveal some new information to you: VEGA will add a single shot mode in the future, in which it can support 8K color output without loss. Coming soon! Please stay tuned! ![]()