At the start of this year, I got my hands on both the Revopoint MetroX and the Einstar VEGA.
I’ve been comparing the two to figure out which scanner works best for me, and I have to say, the VEGA is by far easier to use and has quickly become my favorite.
When scanning this gamepad, the VEGA delivered much more detailed results.
On top of that, the time it took for scanning and post-processing was only about a quarter of what it took with the MetroX.
Although it’s a product from a competing company, Revopoint’s dual-axis turntable is quite handy, and combining it with the VEGA makes scanning noticeably smoother.
While the VEGA’s tracking feels slightly less robust compared to the older Einstar model, its shape alignment is still rock solid and much better than marker tracking.
To take it a step further, I created an irregularly shaped base that can attach to the turntable.
This setup has made small object scanning with the VEGA even easier.
I recommend it!
As I’ve mentioned, the VEGA is a fantastic and user-friendly product.
That said, I’d like to share a couple of areas I hope can be improved.
First, marker tracking could use a boost.
Compared to shape alignment, marker alignment feels slower to process and is more prone to ghosting. I’d love to see the processing speed for marker alignment improved.
Second, dealing with ghosting could be better.
With Revopoint scanners, even if ghosting happens during the scan, their point cloud optimization process does a great job of cleaning it up.
I hope the VEGA’s optimization algorithm can be improved in a similar way.
Other than that, my requests are pretty much in line with what other users have been asking for.


